On Man of Medan, I was responsible for populating the Medical Deck with era‑appropriate assets, handling both modelling and texturing. I created all of the unique medical‑themed props for this area, including bunks, shelving, cupboards, glassware, trays, trolleys, partitions, fridges, and the operating‑room light rig. Cable and junction box kits were produced by other team members, but all asset placement and environment dressing on the deck was carried out by me.
I also had the chance to create a particularly gory prop — a set of detailed giblets — which ultimately didn’t make it into the final game, but was still a fun and memorable asset to build. Giblets!!!